I had a fun time playing this game, and I'm looking forward to further development if that's on its way!
The gameplay loop was enjoyable, if a bit simple, with the sea exploration and boat upgrades being enough to keep me hooked. I liked the idea of having to navigate the boat at the same time as I had to move across the ship, so was slightly disappointed when I couldn't use that mechanic so much. The resource management could probably be explored more as well, being able to use the randomness of each crate's contents as a way to force strategisation.
I could talk more, but overall I agree with the previous commenter that this game has great potential. I can imagine a fully fledged game with more sound effects, more tiers and upgrades, more exploration across the ship and ocean, maybe a minimap, maybe even a plot.
(Oh yeah, I also liked the little guy on the boat. Cute :))
This game is life-changing. Completely made me reconsider my lifestyle and diet. Honestly, I wish it came out sooner, before I lost my firstborn to hungry man-eating ants, because then I would have known how to satiate their hunger with polystyrene.
But in all honesty, it's a good starting point for a potentially very fun and engaging indie game. However, at its current state, it leaves much to be desired.
Cons:
- I was stuck on the tutorial for a good while, because I didn't know how to exit the upgrade screen, until I eventually saw the 'x' button hidden behind the tutorial text.
- Lack of sounds causes the game to feel less responsive.
- UI was very basic leaving the game feeling very unfinished.
- No map to determine where the closest island is, leaving to wander randomly until you find one, if you didn't pay attention to where they were in the beginning.
Pros:
- Nice design of ghost ships and sharks.
- Islands and water are very pretty.
- Gameplay is fun and simple.
Overall... has great potential. I will not be leaving a score out of 10, as it seems to harsh for an unfinished project, and I would love to see them finish it.
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I had a fun time playing this game, and I'm looking forward to further development if that's on its way!
The gameplay loop was enjoyable, if a bit simple, with the sea exploration and boat upgrades being enough to keep me hooked. I liked the idea of having to navigate the boat at the same time as I had to move across the ship, so was slightly disappointed when I couldn't use that mechanic so much. The resource management could probably be explored more as well, being able to use the randomness of each crate's contents as a way to force strategisation.
I could talk more, but overall I agree with the previous commenter that this game has great potential. I can imagine a fully fledged game with more sound effects, more tiers and upgrades, more exploration across the ship and ocean, maybe a minimap, maybe even a plot.
(Oh yeah, I also liked the little guy on the boat. Cute :))
1 Michelin star to you 🌟
This game is life-changing. Completely made me reconsider my lifestyle and diet. Honestly, I wish it came out sooner, before I lost my firstborn to hungry man-eating ants, because then I would have known how to satiate their hunger with polystyrene.
But in all honesty, it's a good starting point for a potentially very fun and engaging indie game. However, at its current state, it leaves much to be desired.
Cons:
- I was stuck on the tutorial for a good while, because I didn't know how to exit the upgrade screen, until I eventually saw the 'x' button hidden behind the tutorial text.
- Lack of sounds causes the game to feel less responsive.
- UI was very basic leaving the game feeling very unfinished.
- No map to determine where the closest island is, leaving to wander randomly until you find one, if you didn't pay attention to where they were in the beginning.
Pros:
- Nice design of ghost ships and sharks.
- Islands and water are very pretty.
- Gameplay is fun and simple.
Overall... has great potential. I will not be leaving a score out of 10, as it seems to harsh for an unfinished project, and I would love to see them finish it.